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Tank Prototype

February 2022

Players control a vehicle using arrow keys or WASD to rotate and move forward. The camera also follows the user.

The purpose of this prototype was to use:

  • Vector3 / transform.Translate

  • Input.GetAxis

  • Rigid bodies

For future improvement, movement should be based on wheels, so the vehicle cannot move when flipped over. The camera should also rotate when the player rotates.

Note: Completed as part of Unity's Junior Programmer Pathway. Mission 1, Unit 1 - Player Control. Assets provided through Unity.

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