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Runny Cone Prototype

February 2022

The player controls a farmer that runs infinitely. That is, until they hit an obstacle. Press [SPACE] to jump and avoid the obstacle. See the farmer run, jump, or fall to their demise, with accompanying particles and sound effects.

The purpose of this prototype was to use:

  • A Boolean

  • If Statements

  • Particle System

  • Animator

  • Audio Source and Audio Clip

In the future, a UI system that features and records the player's time would be ideal. There should be objects for the player to collect and also get points that way. Obstacles should variate in size and travel at different speeds in order to make them more unpredictable.

Note: This project was completed as part of Unity's Jr. Programmer course, Mission 2, Unit 3 - Sound and Effects. Assets provided via Unity.

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